This folder contains a simple bootloader called "riotboot". A header with metadata of length RIOTBOOT_HDR_LEN
precedes the RIOT firmware. The header contains "RIOT" as a magic number to recognize a RIOT firmware image, a checksum, and the version of the RIOT firmware APP_VER
. This bootloader verifies the checksum of the header which is located at an offset (ROM_OFFSET
) with respect to the ROM_START_ADDR
defined by the CPU, just after the space allocated for riotboot.
In case of multiple firmware slots, the bootloader iterates through valid headers and boots the newest image.
riotboot consists of:
riotboot
expects the flash to be formatted in slots: at the CPU_FLASH_BASE
address resides the bootloader, which is followed by a slot 0 containing a RIOT firmware image. If present, a second firmware image (in slot 1) starts just afterwards.
The bootloader and a RIOT firmware in slot 0 are depicted below:
Please note that RIOTBOOT_HDR_LEN
depends on the architecture of the MCU, since it needs to be aligned to 256B. This is fixed regardless of sizeof(riotboot_hdr_t)
Also note that, if no slot is available with a valid checksum, no image will be booted and the bootloader will enter while(1);
endless loop.
Try to compile and run tests/riotboot:
$ BOARD=<board> make -C tests/riotboot flash test
If the test succeeds, your board is supported. Else you can try to port riotboot to your board (see the below porting guide).
When building the bootloader, the global define RIOTBOOT
is available. You can use this define to skip certain parts in board_init()
(or cpu_init()
) that should not be executed during boot. Note that this define is different from MODULE_RIOTBOOT
, which is also defined when building an application that utilizes riotboot.
Just compile your application with FEATURES_REQUIRED += riotboot
. The header is generated automatically according to your APP_VER
, which can be optionally set (current system time in seconds since 1970 (epoch) by default) in your makefile.
If your application is using the riotboot feature, the usual targets (all
, flash
, flash-only
) will automatically compile and/or flash both the bootloader and slot0, while ensuring that slot 1 is invalidated so slot 0 will be booted.
The image can also be flashed using riotboot/flash
which also flashes the bootloader. Below a concrete example:
BOARD=samr21-xpro FEATURES_REQUIRED+=riotboot APP_VER=$(date +s) make -C examples/hello-world riotboot/flash-combined-slot0
The above compiles a hello world binary and a bootloader, then flashes the combined binary comprising of: bootloader + slot 0 header + slot 0 image. If booted, the device will execute the Hello-World image.
A comprehensive test is available at tests/riotboot (also see below).
When several slots are available, the bootloader iterates through valid headers and boots the newest image (which has the greater VERSION
)
Dedicated make targets are available to build and flash several slots:
riotboot/slot1
: Builds a firmware in ELF and binary format with an offset at the end of slot 0;riotboot/flash-slot1
: builds and flashes a firmware for slot 1;riotboot/flash-extended-slot0
builds + flashes slot 0 and erases (zeroes) the metadata of slot 1 (invalidating it);riotboot
builds both slot 0 and 1.In particular, if one wants to be sure to boot a particular image, using the target riotboot/flash-extended-slot0
is the way to go (resulting in only slot 0 being valid, thus being booted). This is done automatically by make flash
if the riotboot
feature is used.
Your board/cpu is not supported yet? Try to port riotboot!
Extending riotboot to support another board with a Cortex-M0+/3/4/7/22/33 microcontroller is rather straightforward. You need to:
ROM_START_ADDR
and ROM_LEN
as well as RAM_LEN
and RAM_START_ADDR
.board_init()
, cpu_init
idempotent, i.e. whether you execute it once, or twice, it works all the same. The global define RIOTBOOT
can be useful here. (e.g. cpu/efm32/cpu.c).bin
FEATURES_PROVIDED += riotboot
for the target BOARD
.RIOTBOOT_LEN
size is such that the remainder of the flash can be divided by the number slots while staying FLASHPAGE_SIZE
aligned. e.g: cpu/nrf52/Makefile.includeBOARD
/CPU
flash alignment requirements (e.g.: kinetis vector table must be naturally aligned to the power of two, see cpu/kinetis/Makefile.include)For other MCU architectures the following extra requirements must be fulfilled:
riotboot_slot_jump(unsigned slot)
which will allow jumping from the bootloader to another slot/application.Additional remarks: